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Supercell

Senior 3D Environment Artist (Finland)

В архиве c 1 июля 2023
от 2 400 €

About the role

  • We seek a Senior 3D Environment Artist to join an exciting, next-generation game at Supercell
  • You will be working as part of an environment art team, and you will play a vital role in creating stunning game environments while ensuring a cohesive, production-quality visual experience
  • You will be making important decisions about the overall look of the worlds and responsible for designing new content to bring the gameplay experience to life
  • As a Senior Artist, you are self-directed, able to take full ownership of your work and contribute positively to the team and the game
  • You have deep knowledge of the environment art craft and can support your peers with maintaining the art direction and processes
  • You have experience collaborating well with art peers, designers, engineers, producers, and your lead, on refining the vision and strategy for environments aligned to the product needs

Responsibilities

  • Collaborate with other artists, game designers and engineers to develop worlds that meet the game’s requirements
  • Work on the full environment production pipeline
  • Create in-game ready, real-time 3D environment assets that are optimized for performance while retaining high-quality visuals
  • Strong experience in asset production and outsourcing pipelines
  • Cooperate with outsourcing partners to plan, design, and produce new content
  • Support the development of visual concepts and ideas, the ability to take an idea and develop it into its full potential
  • Support the game development process from beginning, launch, and throughout live operations
  • Actively push for improvements, and make the game the best it can be
  • Adapt and work with an existing visual style, and building upon it
  • Creating beautiful, engaging game assets and environments
  • Participate in playtesting and art reviews, and contribute to iteration and feedback that will make the game better

Requirements

  • Experience with 3D software (eg. Maya, 3DS Max, etc.)
  • Experience with game engines (e.g. Unity, Unreal)
  • Ability to create production quality 3D game assets, stylized textures, for 3D environments
  • Previous experience in game development and making game art with low supervision
  • Ability to create a variety of production-quality work
  • Pride and responsibility in your work when given the freedom to work independently
  • Be open-minded, modest, and respectful when receiving feedback from the team, and able to implement and iterate according to the project needs
  • Nice to Have:
  • Passion and experience working on combat strategy, action, and RPG games
  • Ability to bridge communication between environment art, other artists, and game designers; Working closely with programmers, community and everyone else on a tightly-knit game team
  • Able to create environmental animations
  • Capability to contribute with additional skills (i.e. level design, player guidance and lighting)
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